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“Life is more fun if you play games.”
— Roald Dahl

Fun and Games

Video Games have come a long way from Atari and Pong. Our fascination with exploring the different facets of our existence in a controlled and capsulated manner has existed ever since we discovered the means to transition from a hunter-gatherer society to an agricultural society. We incorporated our technological advances into our games as a way to enhance and enrich the experience.

Nowadays, video games have become a whole world unto themselves. They have the ability to provide massively multiplayer online experiences with roleplaying in incredibly complex and dynamic worlds with storylines to match. We are not living the experience vicariously but through our own sense, in first person. They have the potential to alter the very fabric of our existence.

With every powerful new discovery or invention, there is potential for both benefit and harm. There is a chance that a segment of society might lose track with our reality and lose themselves in these created worlds, like the effects of opium on vulnerable members of society. There is also the potential to create experiences that enrich our existence and allow us to explore our reality more fully.